![]() ![]() skill upgrades) to land those stuns or knock out the weak monsters.Armadyl crossbow osrs ge. A lot of the really dangerous monsters in the late game have fairly high dodge and resistances, so you need all of the ACC you can get (ie. I'd probably go Skills > Weapons > Armor for endgame heroes. The health gain is proportionately less, but monsters' damage is higher, and monsters have high ACC so the dodge bonuses you get aren't likely to have a big effect. ![]() At veteran and especially champion level, armor is less important. even with level 0 weapons your frontliners should be able to 1 or 2 shot kill most squishy monsters, as long as you can hit them. Apprentice level monsters don't have that much HP. ![]() Guild is probably next most important to boost accuracy and make sure your attacks land. This makes your party much more resilient and you'll be more likely to survive those nasty crits. Going from level 0 armor to level 2 armor gives each hero 10-15 HP, which is typically on the order of 25-50% increase depending on class. At apprentice level, armor is probably the best upgrade. ![]() Somebody with more experience than me can probably give a better analysis than me, but this is my general impression: I ended up with my guild finishing a bit before my smith, which is fairly typical, from my understanding. Smith and guild take different heirlooms (well, both takes crests, but they don't count because they're always in surplus), so as long as you don't keep doing the same dungeons over and over, you should get a mix. Generally all three get raised in tandem. Originally posted by Cheox:What about town upgrades? Should I concentrate on armor/weapon or skills? ![]()
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